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[Exec]_ChangeStateAllInSite

Overview

  • Changes the state of all GameObjects located within the same Site as the character executing the command.

Details

Parameter Description
Command ChangeStateAllInSite
S1 State Group ID (from StateVariation.json)
S2 State name within the group to apply

Example

Example BaseObject Command S1 S2 F1 F2 Prob
Change the "Fire" state group to "Fire" for all GameObjects in the Site ChangeStateAllInSite Fire Fire
Change the "Fire" state group to "None" for all GameObjects in the Site ChangeStateAllInSite Fire None