[Exec]_ChangeState¶
Overview¶
- A script that changes the state of a GameObject.
Details¶
Parameter | Description |
---|---|
BaseObject | The object on which to execute the command |
Command | ChangeState |
S1 | State Group ID |
S2 | State name within the group to apply |
Example¶
Example | BaseObject | Command | S1 | S2 | F1 | F2 | Prob |
---|---|---|---|---|---|---|---|
Change the target's "Fire" state group to "Fire" | Target | ChangeState | Fire | Fire | |||
Change my "Fire" state group to "None" | Self | ChangeState | Fire | None |