[Exec]_AddHowling¶
Overview¶
- A script that attaches a Howling effect to an Entity.
Details¶
Parameter | Description |
---|---|
BaseObject | The object on which to execute the command |
Command | AddHowling |
S1 | Howling Data Table ID |
S2 | HowlingEmitterType |
* Base (Default Type) | |
* VehicleAccident | |
* Trend | |
F1 | Maximum number of Entities to receive the Howling effect |
Example¶
Example | BaseObject | Command | S1 | S2 | F1 | F2 | Prob |
---|---|---|---|---|---|---|---|
Add Howling A to myself | Self | AddHowling | A | ||||
Add Howling B to myself, set type to Trend | Self | AddHowling | B | Trend | |||
Add Howling C to myself, with a max of 5 affected entities | Self | AddHowling | C | 5 | |||
Add Howling D to the target, set type to VehicleAccident and max affected entities to 10 | Target | AddHowling | D | VehicleAccident | 10 |