[Exec]_AddHowling¶
Overview¶
- A script that attaches a Howling effect to an Entity.
Details¶
| Parameter | Description |
|---|---|
| BaseObject | The object on which to execute the command |
| Command | AddHowling |
| S1 | Howling Data Table ID |
| S2 | HowlingEmitterType |
| * Base (Default Type) | |
| * VehicleAccident | |
| * Trend | |
| F1 | Maximum number of Entities to receive the Howling effect |
Example¶
| Example | BaseObject | Command | S1 | S2 | F1 | F2 | Prob |
|---|---|---|---|---|---|---|---|
| Add Howling A to myself | Self | AddHowling | A | ||||
| Add Howling B to myself, set type to Trend | Self | AddHowling | B | Trend | |||
| Add Howling C to myself, with a max of 5 affected entities | Self | AddHowling | C | 5 | |||
| Add Howling D to the target, set type to VehicleAccident and max affected entities to 10 | Target | AddHowling | D | VehicleAccident | 10 |