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[Exec]_AddHowling

Overview

  • A script that attaches a Howling effect to an Entity.

Details

Parameter Description
BaseObject The object on which to execute the command
Command AddHowling
S1 Howling Data Table ID
S2 HowlingEmitterType
* Base (Default Type)
* VehicleAccident
* Trend
F1 Maximum number of Entities to receive the Howling effect

Example

Example BaseObject Command S1 S2 F1 F2 Prob
Add Howling A to myself Self AddHowling A
Add Howling B to myself, set type to Trend Self AddHowling B Trend
Add Howling C to myself, with a max of 5 affected entities Self AddHowling C 5
Add Howling D to the target, set type to VehicleAccident and max affected entities to 10 Target AddHowling D VehicleAccident 10