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[Exec]_AddSeizure

Overview

This command adds the specified game object (BaseObject) to the list of "seized items" at the location (Site) where it is currently placed.
The entity specified as BaseObject must be located in a valid Site. If no Site is found, the command will not execute.


Details

Parameter Description
BaseObject The game object to be marked as seized. It must be located in a valid Site.
Command AddSeizure

Example

Example BaseObject Command S1 S2 F1 F2 Prob
Mark Self as a seized object Self AddSeizure
Mark Target as a seized object Target AddSeizure