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[Exec]_AddModifier

Overview

  • Adds a Modifier to the base object (Self or Target), allowing dynamic adjustment of various content elements such as stats, skills, relationships, emotions, etc.

Details

Parameter Description
BaseObject The object on which to execute the command
Command AddModifier
S1 Modifier Data Table ID
* Defines what Modifier to apply and by how much
* The corresponding data sheet is named Modifier_[ContentName].json

Example

Example BaseObject Command S1 S2 F1 F2 Prob
Add Modifier_Piano_Play to myself Self AddModifier Modifier_Piano_Play
Add Modifier_Piano_Play to the target Target AddModifier Modifier_Piano_Play