[Exec]_SendCustomMobileMessageAll¶
Overview¶
- Sends a specific mobile message to all characters.
Details¶
Parameter | Description |
---|---|
BaseObject | EntityId that will be used in the message text formatting |
Command | SendCustomMobileMessageAll |
S1 | CustomMessageId |
Sends the message with CustomMessageId
to all unique NPCs under the ResidanceFamily
.
You can use {0}
, {1}
in the message text for formatting, where:
{0}
is automatically replaced with Self's name{1}
is automatically replaced with Target's name
For example:
If the message is "Hello. The culprit is {0}."
, it will be displayed as:
"Hello. The culprit is 'ZoiName'."
Examples¶
Example | BaseObject | Command | S1 | S2 | F1 | F2 | Prob |
---|---|---|---|---|---|---|---|
Send a mobile message to all | Self | SendCustomMobileMessageAll | CustomMobileMessageId |