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[Exec]_SendCustomMobileMessageAll

Overview

  • Sends a specific mobile message to all characters.

Details

Parameter Description
BaseObject EntityId that will be used in the message text formatting
Command SendCustomMobileMessageAll
S1 CustomMessageId

Sends the message with CustomMessageId to all unique NPCs under the ResidanceFamily.

You can use {0}, {1} in the message text for formatting, where:

  • {0} is automatically replaced with Self's name
  • {1} is automatically replaced with Target's name

For example:
If the message is "Hello. The culprit is {0}.", it will be displayed as:
"Hello. The culprit is 'ZoiName'."

Examples

Example BaseObject Command S1 S2 F1 F2 Prob
Send a mobile message to all Self SendCustomMobileMessageAll CustomMobileMessageId