[Exec]_CharacterArrivedPopup¶
Overview¶
- Displays a
CharacterArrivedPopupif theBaseObjectis the currently controlled player character.
Details¶
| Parameter | Description |
|---|---|
| BaseObject | Should be set to Target (the arriving character) |
| Command | CharacterArrivedPopup |
| S1 | Popup ID (from Popup.json) |
| S2 | Interaction Bag ID to trigger |
Example¶
| Example | BaseObject | Command | S1 | S2 |
|---|---|---|---|---|
| Show a popup when a friend arrives | Target | CharacterArrivedPopup | FriendArrivedMessage | Co_Greeting_Friend |