[Exec]_CharacterArrivedPopup¶
Overview¶
- Displays a
CharacterArrivedPopup
if theBaseObject
is the currently controlled player character.
Details¶
Parameter | Description |
---|---|
BaseObject | Should be set to Target (the arriving character) |
Command | CharacterArrivedPopup |
S1 | Popup ID (from Popup.json) |
S2 | Interaction Bag ID to trigger |
Example¶
Example | BaseObject | Command | S1 | S2 |
---|---|---|---|---|
Show a popup when a friend arrives | Target | CharacterArrivedPopup | FriendArrivedMessage | Co_Greeting_Friend |