[Exec]_CharacterArrivedPopup¶
Overview¶
- Displays a CharacterArrivedPopupif theBaseObjectis the currently controlled player character.
Details¶
| Parameter | Description | 
|---|---|
| BaseObject | Should be set to Target (the arriving character) | 
| Command | CharacterArrivedPopup | 
| S1 | Popup ID (from Popup.json) | 
| S2 | Interaction Bag ID to trigger | 
Example¶
| Example | BaseObject | Command | S1 | S2 | 
|---|---|---|---|---|
| Show a popup when a friend arrives | Target | CharacterArrivedPopup | FriendArrivedMessage | Co_Greeting_Friend |