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[Exec]_PlayPP

Overview

  • Triggers a PostProcess visual effect.
  • The effect is defined in the DA_PostProcessMaterial data asset, which specifies the Material Instance (MI) and the FloatCurve.
  • The X-axis of the FloatCurve represents time (Duration), and the Y-axis represents the scalar value applied to the material parameter.
  • A testing cheat is available using:
  • B2TestPPEffect string (PPId)

Details

Parameter Description
BaseObject The object on which to execute the command (Self or Target)
Command PlayPP
S1 PPId defined in DA_PostProcessMaterial (e.g., RadialBlur)

Example

Example BaseObject Command S1 S2 F1 F2 Prob
Play the RadialBlur PostProcess effect Self PlayPP RadialBlur