[Exec]_PlayPP¶
Overview¶
- Triggers a PostProcess visual effect.
- The effect is defined in the DA_PostProcessMaterialdata asset, which specifies the Material Instance (MI) and the FloatCurve.
- The X-axis of the FloatCurve represents time (Duration), and the Y-axis represents the scalar value applied to the material parameter.
- A testing cheat is available using:
- B2TestPPEffectstring (PPId)
Details¶
| Parameter | Description | 
|---|---|
| BaseObject | The object on which to execute the command (Self or Target) | 
| Command | PlayPP | 
| S1 | PPId defined in DA_PostProcessMaterial(e.g.,RadialBlur) | 
Example¶
| Example | BaseObject | Command | S1 | S2 | F1 | F2 | Prob | 
|---|---|---|---|---|---|---|---|
| Play the RadialBlur PostProcess effect | Self | PlayPP | RadialBlur |