[Exec]_PlayPP¶
Overview¶
- Triggers a PostProcess visual effect.
- The effect is defined in the
DA_PostProcessMaterial
data asset, which specifies the Material Instance (MI) and the FloatCurve. - The X-axis of the FloatCurve represents time (Duration), and the Y-axis represents the scalar value applied to the material parameter.
- A testing cheat is available using:
B2TestPPEffect
string (PPId)
Details¶
Parameter | Description |
---|---|
BaseObject | The object on which to execute the command (Self or Target) |
Command | PlayPP |
S1 | PPId defined in DA_PostProcessMaterial (e.g., RadialBlur ) |
Example¶
Example | BaseObject | Command | S1 | S2 | F1 | F2 | Prob |
---|---|---|---|---|---|---|---|
Play the RadialBlur PostProcess effect | Self | PlayPP | RadialBlur |