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[Exec]_SetDataLayerState

Overview

  • Script to change the state of a DataLayer in a World Partition.

Details

Parameter Description
BaseObject Not used (fixed as Self)
Command SetDataLayerState
S1 AssetPath of the DataLayer to apply (e.g., /Game/Data/DataLayers/Path/Name)
S2 State to apply: Activated (enable), Loaded (disable)

Examples

Example BaseObject Command S1 S2 F1 F2 Prob
Activate the ShowMapMode DataLayer Self SetDataLayerState /Game/Data/DataLayers/Gangnam_Map/ShowMapMode.ShowMapMode Activated
Deactivate the HideMapMode DataLayer Self SetDataLayerState /Game/Data/DataLayers/Gangnam_Map/HideMapMode.HideMapMode Loaded