[Exec]_SetDataLayerState¶
Overview¶
- Script to change the state of a DataLayer in a World Partition.
Details¶
| Parameter | Description | 
|---|---|
| BaseObject | Not used (fixed as Self) | 
| Command | SetDataLayerState | 
| S1 | AssetPath of the DataLayer to apply (e.g., /Game/Data/DataLayers/Path/Name) | 
| S2 | State to apply: Activated(enable),Loaded(disable) | 
Examples¶
| Example | BaseObject | Command | S1 | S2 | F1 | F2 | Prob | 
|---|---|---|---|---|---|---|---|
| Activate the ShowMapMode DataLayer | Self | SetDataLayerState | /Game/Data/DataLayers/Gangnam_Map/ShowMapMode.ShowMapMode | Activated | |||
| Deactivate the HideMapMode DataLayer | Self | SetDataLayerState | /Game/Data/DataLayers/Gangnam_Map/HideMapMode.HideMapMode | Loaded |