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[Exec]_ModifyTemporaryAppearance

Overview

  • Temporarily modifies the appearance of the specified character.

Details

Parameter Description
BaseObject The object (character) on which to execute the command
Command ModifyTemporaryAppearance
S1 Enum representing the part of the appearance to modify
S2 Color or value to apply (Hex color code or float between 0–1)
F1 Duration to maintain the appearance change (in in-game minutes)

Reference

S1 Enum Description Value Type Notes
EB1TemporaryChangeAppearanceType::HairColor Hair color Color Hex Hair parts are managed separately and will not be handled here
EB1TemporaryChangeAppearanceType::SkinTone Skin tone Color Hex -
EB1TemporaryChangeAppearanceType::BodyMassRatio Body fat ratio Float -
EB1TemporaryChangeAppearanceType::MuscleMass Muscle mass Float -

Color Hex Reference
See: ColorMapping.json, AppearanceSkinColor.json

Example

Example BaseObject Command S1 S2 F1
Change skin tone Self / Target ModifyTemporaryAppearance EB1TemporaryChangeAppearanceType::SkinTone B59A8AFF 1440
Change body fat ratio Self / Target ModifyTemporaryAppearance EB1TemporaryChangeAppearanceType::BodyMassRatio 0.8 1440