[Exec]_ModifyTemporaryAppearance
Overview
- Temporarily modifies the appearance of the specified character.
Details
| Parameter | Description | 
| BaseObject | The object (character) on which to execute the command | 
| Command | ModifyTemporaryAppearance | 
| S1 | Enum representing the part of the appearance to modify | 
| S2 | Color or value to apply (Hex color code or float between 0–1) | 
| F1 | Duration to maintain the appearance change (in in-game minutes) | 
Reference
| S1 Enum | Description | Value Type | Notes | 
| EB1TemporaryChangeAppearanceType::HairColor | Hair color | Color Hex | Hair parts are managed separately and will not be handled here | 
| EB1TemporaryChangeAppearanceType::SkinTone | Skin tone | Color Hex | - | 
| EB1TemporaryChangeAppearanceType::BodyMassRatio | Body fat ratio | Float | - | 
| EB1TemporaryChangeAppearanceType::MuscleMass | Muscle mass | Float | - | 
Color Hex Reference
See: ColorMapping.json, AppearanceSkinColor.json
Example
| Example | BaseObject | Command | S1 | S2 | F1 | 
| Change skin tone | Self / Target | ModifyTemporaryAppearance | EB1TemporaryChangeAppearanceType::SkinTone | B59A8AFF | 1440 | 
| Change body fat ratio | Self / Target | ModifyTemporaryAppearance | EB1TemporaryChangeAppearanceType::BodyMassRatio | 0.8 | 1440 |