B1AnimNotify_RunScript¶
File: BlueClient2/Source/BlueClient/Animation/AnimNotifies/B1AnimNotify_RunScript.h / .cpp
Base Class: UAnimNotify
Note: Implementation is currently commented out (work in progress).
Purpose¶
Executes a B2 simulation-side Lua script at the notify frame. Intended to allow animation events to trigger simulation logic (e.g., stat changes, buff application) at a precise animation moment.
Related¶
B1AnimNotifyState_RunScript— state variant that fires script at begin and end of a range- See
Tech:scriptfor the Script system architecture