B1AnimNotify_DualSense¶
File: BlueClient2/Source/BlueClient/Animation/AnimNotifies/B1AnimNotify_DualSense.h / .cpp
Base Class: UAnimNotify
Purpose¶
Fires a DualSense (PS5 controller) haptic feedback preset once at the notify frame.
How to Add in the Editor¶
- Open an Animation Montage or Animation Sequence.
- Right-click on the Notify track → Add Notify →
B1AnimNotify_DualSense. - Set
PresetIdto the desired haptic preset ID in the Details panel.
Editor Properties¶
| Property | Type | Default | Description |
|---|---|---|---|
PresetId |
FName |
— | ID of the DualSense haptic preset defined in the DualSense data table |
Behavior¶
Calls UB1DualSenseManager::PlayDualSense(PresetId) only when the owning pawn is locally controlled. Has no effect on AI characters or remote players.
Related¶
B1AnimNotifyState_DualSense— state variant that sustains haptic feedback for a duration and stops it cleanly on end