B1AnimNotifyState_RunScript¶
File: BlueClient2/Source/BlueClient/Animation/AnimNotifies/B1AnimNotify_RunScript.h / .cpp
Base Class: UAnimNotifyState
Note: Implementation is currently commented out (work in progress).
Purpose¶
Executes a B2 simulation-side Lua script at the begin and/or end of the notify range. Intended to allow animation events to trigger simulation logic (e.g., stat changes, buff application) at precise animation moments with begin/end semantics.
Related¶
B1AnimNotify_RunScript— single-frame variant that fires at one frame- See
Tech:scriptfor the Script system architecture