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B1AnimNotifyState_RunScript

File: BlueClient2/Source/BlueClient/Animation/AnimNotifies/B1AnimNotify_RunScript.h / .cpp Base Class: UAnimNotifyState

Note: Implementation is currently commented out (work in progress).

Purpose

Executes a B2 simulation-side Lua script at the begin and/or end of the notify range. Intended to allow animation events to trigger simulation logic (e.g., stat changes, buff application) at precise animation moments with begin/end semantics.

  • B1AnimNotify_RunScript — single-frame variant that fires at one frame
  • See Tech:script for the Script system architecture