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2.1 Launch Quixel Bridge

Install and launch Quixel Bridge.

Quixel Bridge Download Link

Warning

If the official address changes due to Quixel policy, you may also use the temporary download link below.

2.2 Open My MetaHumans

Once Bridge launches, open the My MetaHumans tab. Select the MetaHuman face you created earlier.

Bridge Launch Bridge My MetaHumans


2.3 Configure Download / Export Settings

Select the character and open Download Settings and Export Settings.

Download Settings

For inZOI, texture assets are not required.
Only configure the following options.

Download Settings

  • FBX
  • UAsset + Source Asset

Download Models

Export Settings

  • Set the export target to Maya

2.4 Download and Export

After setting the configuration, press Download.

Download Button

Once the download is complete, launch Maya and press Export.

Export Button


2.5 Install the Maya Plugin

If a plugin installation prompt appears during this process, allow the installation.

In Maya:

  • Untrusted Plugin → Allow
  • Confirm dialog → Yes

This only needs to be done once.

Untrusted Plugin

Confirm Dialog


2.6 Import Progress

If everything runs correctly, Maya will begin importing the head data.

Import Progress


2.7 Verify the Imported Character

When the import is finished:

  • The MetaHuman character appears in the Maya scene.
  • The MetaHuman controller panel appears on the side.

If both appear correctly, the export process was successful. It is recommended to open a new scene to verify that everything loads properly.

Maya Result


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