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Creating a Project

Once you’ve installed the inZOI ModKit and explored the basic UI, it’s time to create your first project.
This guide walks you through creating a new empty project and opening the Data Editor.


Step 1: Creating

First, create a new empty project.

Create Project

  1. Right-click in the My Mod Projects area.
  2. From the menu, click Create Empty Project.

Step 2: Project Information

Next, enter the basic information for the project, such as its name and author.

Enter Project Information

  1. Specify the Project Name and save path.
  2. Enter the Author (creator’s name) and Description.
  3. Once finished, click [Create] to generate the project.

Step 3: Check

After creation, you can see the project in the My Mod Projects list.

Check Created Project

  1. The created project appears under My Mod Projects.
  2. Right-click the project to access additional options such as Open Data Editor, Edit Mod Information, Delete Mod.

Step 4: Open Data Editor

The Data Editor is the core tool in inZOI ModKit for loading, editing, and managing project data.

Open Data Editor

  • Source Data
    Contains data items used in inZOI.
  • Examples: ObjectSelectionSet, AppearanceParts, Buff, InteractionBag
  • Select items from here to load into Working Data.

  • Working Data
    The editable data space where selected items from Source Data are automatically registered.

  • When you click an item in Source Data, it is added to Working Data.
  • Working Data can be freely edited.
  • Modified values are applied in-game via MY MOD PROJECTS.

  • Guide
    A help panel that provides instructions on how to use the Data Editor.


For more details, check the links below:

Go to Wiki Watch on YouTube


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