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building.set_object_scale

Overview

  • [Build Mode Only] [Object Selection] Sets the scale of selected game object(s). Use 'scale' for uniform scaling, or 'x','y','z' for per-axis. Supports multi-selection.

Metadata

Field Value
Display Set Object Scale
Category building
Access UserCheat
Scope B1Multicast
Tags
Aliases SetObjectScale

Parameters

Name Type Required Default Description
scale float no Uniform scale (used for all axes unless x/y/z specified)
x float no X-axis scale
y float no Y-axis scale
z float no Z-axis scale
entity_id entityId no Target entity ID (optional, defaults to selected object)
entity_ids string no Comma-separated entity IDs for batch operation (e.g. 123,456,789)

Usage

await inzoi.cli.execute('building.set_object_scale', {
  scale: 0.0, // optional
  x: 0.0, // optional
  y: 0.0, // optional
  z: 0.0, // optional
  entity_id: 0, // optional
  entity_ids: '', // optional
});