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smartbuild

Overview

  • 12 commands in this category.

Commands

Command Name Description
smartbuild.import_and_place_mesh Import And Place Mesh (Drop) Runtime-import a 3D mesh file (.glb/.gltf) and spawn it at the world location under the given scree…
smartbuild.pick_surface_at_screen Pick Surface At Screen Ray-cast from a screen pixel and return what is under it. Drills through trees/foliage/blocking vol…
smartbuild.preview_clear Clear Drag Preview Restore the snapshot captured by smartbuild.preview_wall/smartbuild.preview_floor and drop the prev…
smartbuild.preview_commit Commit Drag Preview Keep the current drag preview as a real change (site is auto-saved). Discards the snapshot. In buil…
smartbuild.preview_floor Preview Floor/Ceiling Texture (Drag) Temporarily apply an image to a floor or ceiling for drag-over preview. The floor is snapshotted so…
smartbuild.preview_object Preview Object Texture (Drag) Temporarily apply an image to a game object's material for drag-over preview. The object's per-part…
smartbuild.preview_room_walls Preview Room Walls Texture (Drag) Temporarily apply an image to ALL interior walls of a room for drag-over preview (Shift modifier). …
smartbuild.preview_wall Preview Wall Texture (Drag) Temporarily apply an image to a wall for drag-over preview. The floor is snapshotted so smartbuild.…
smartbuild.set_floor_texture Set Floor/Ceiling Texture (Imported Image) Apply a user-provided PNG/JPG image as a floor (or ceiling) material (via inZOI MyTexture). If file…
smartbuild.set_object_texture Set Object Texture (Imported Image) Apply a user-provided PNG/JPG image as a game object's material (via inZOI MyTexture). If file_path…
smartbuild.set_wall_texture Set Wall Texture (Imported Image) Apply a user-provided PNG/JPG image as a wall material (via inZOI MyTexture). If file_path is given…
smartbuild.shape Spawn Debug Primitive Spawn primitive shapes (cube/sphere/cylinder/cone/plane) at world coordinates and control their tra…