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building.set_object_rotation

Overview

  • [Build Mode Only] [Object Selection] Sets the rotation of selected game object(s). Omitted axes keep their current value. Supports multi-selection.

Metadata

Field Value
Display Set Object Rotation
Category building
Access UserCheat
Scope B1Multicast
Tags
Aliases SetObjectRotation

Parameters

Name Type Required Default Description
pitch float no Pitch (degrees)
yaw float no Yaw (degrees)
roll float no Roll (degrees)
entity_id entityId no Target entity ID (optional, defaults to selected object)
entity_ids string no Comma-separated entity IDs for batch operation (e.g. 123,456,789)

Usage

await inzoi.cli.execute('building.set_object_rotation', {
  pitch: 0.0, // optional
  yaw: 0.0, // optional
  roll: 0.0, // optional
  entity_id: 0, // optional
  entity_ids: '', // optional
});