05. Optional Customization
Purpose
To properly complete a clothing Mod in inZOI Modkit,
you must understand and correctly configure the structure and fields of the Optional Customization file.
What is Optional Customization?
- A configuration data file that defines how each outfit functions in-game.
- It connects the FBX mesh and textures to the game, and sets values like thumbnail image, layer priority, gender, masking, tags, etc.
In short, all functional settings of a clothing mod are handled in the Optional Customization file.
Field Descriptions
| Field Name | Description | 
|---|---|
| Thumbnail | Specifies the thumbnail image for the outfit | 
| GenderType | Defines which gender can wear the outfit ( Male,Female) | 
| BodyAgeType | Specifies body type ( Adult,Child) | 
| LayerPriority | Determines rendering priority — higher number renders on top (e.g. Outer: 10, Top: 8, Bottom: 6) | 
| Drawing Regions | Region IDs to be masked for this outfit (linked to UV2) | 
| Covering Regions | IDs of lower-layer regions to be hidden by this outfit | 
| Body Regions | Body mesh regions to hide when worn | 
| Tags | Special tags (e.g. NoOuterto prevent layering with outerwear) | 
Required / Optional Fields
| Field Name | Required | Description | 
|---|---|---|
| GenderType | ✅ | Required for determining gender compatibility | 
| BodyAgeType | ✅ | Required for defining body type | 
| LayerPriority | ✅ | Required for correct layer rendering order | 
| Drawing Regions | ✅ | Must be defined using UV2 | 
| Covering Regions | 🔺 | Set if overlap with lower clothing occurs | 
| Body Regions | 🔺 | Use when body parts need to be hidden | 
| Tags | 🔺 | Optional conditions or restrictions | 
Using the Modkit Wizard
Modkit provides a Wizard UI for beginners:
- Allows dropdown selection for gender, category
- Region IDs can be selected from a predefined list (individual or grouped)
- You can create configuration files without using a text editor
However, after using the Wizard, you must still be able to edit manually for advanced setup.
Mistake Prevention Checklist
| Situation | Cause | Solution | 
|---|---|---|
| Color customization doesn’t work | - Missing alpha channel - RGB Mask missing - Custom Color Intensity not set | - Check texture setup - Set Custom Color Intensity = 1 | 
| Body mesh overlaps outfit | BodyRegionsnot set | Add appropriate region IDs | 
Summary
- Optional Customization defines how your clothing Mod behaves in-game
- Most settings can be done via Wizard UI,
 but you should be comfortable with manual editing for advanced customization
- Correct Region IDs, proper LayerPriority, and appropriate Tags are key