character.possess
Overview
- Switches play to the specified character. Same household -> avatar swap; different household -> household switch. Handles camera, spawn, and UI transition.
| Field |
Value |
| Display |
Possess Character |
| Category |
character |
| Access |
Public |
| Scope |
B1Standalone |
| Tags |
— |
| Aliases |
— |
Parameters
| Name |
Type |
Required |
Default |
Description |
| character_id |
entityId |
yes |
— |
Character entity ID to possess |
| household_id |
entityId |
no |
— |
Household entity ID the character belongs to (optional, enables cross-household switch) |
Usage
await inzoi.cli.execute('character.possess', {
character_id: 0,
household_id: 0, // optional
});