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appearance.hair

Overview

  • Manage hairstyle. action=get (default): show current hair info. change: switch to random different hairstyle. Hair always exists, so add/remove are not supported.

Metadata

Field Value
Display Hair
Category appearance
Access ScriptCheat
Scope B2Authority
Tags Experimental
Aliases

Parameters

Name Type Required Default Description
entity_id entityId no Target entity ID (default: possessed)
action string no get get (default), change
id name no Specific hair mesh ID to equip (for change). Omit for random.

Usage

await inzoi.cli.execute('appearance.hair', {
  entity_id: 0, // optional
  action: 'get', // optional
  id: '', // optional
});