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Local

This guide explains how to export your inZOI mod to local storage as a .mod file.
Use this method when you want to test your mod locally or share it manually without uploading to CurseForge.


01. Local Mod Package

Click on Create Local Mod Package.

Local Export Step 1


02. Choose save location

Set the path to This PC > Documents > inZOI > Mods


03. Confirm success

If you see a message in the bottom right corner of the screen saying “Packaging successful,” the process is complete.

Local Export Step 3


04. Verify In-Game

Launch the game and check Build Studio to see if the created furniture has been applied correctly.

Local Export Step 4

05. Packaging failed!

If you see the Packaging failed! message, it most likely means that one or more required assets are missing.

Make sure that at least one of the following is properly assigned: Mesh, Material, or Texture.

If any of these assets are missing, the packaging process cannot be completed successfully. Please double-check in the Content Editor to ensure that each element is correctly linked.

Local Export Step 5