| ZoneIndex1 | int32 | Index of the first zone connected by this node. | Category: B1ZoneGraphNode |
| ZoneIndex1EnterLocation | FVector | World location where zone 1 is entered via this node. | Category: B1ZoneGraphNode |
| ZoneIndex1ExitLocation | FVector | World location where zone 1 is exited via this node. | Category: B1ZoneGraphNode |
| ZoneIndex2 | int32 | Index of the second zone connected by this node. | Category: B1ZoneGraphNode |
| ZoneIndex2EnterLocation | FVector | World location where zone 2 is entered via this node. | Category: B1ZoneGraphNode |
| ZoneIndex2ExitLocation | FVector | World location where zone 2 is exited via this node. | Category: B1ZoneGraphNode |
| ActorEntityId | FB1EntityId | Entity ID of the actor (e.g., door, stair, ladder) associated with this node. | Category: B1ZoneGraphNode |
| ConnectedEdges | TArray | List of edges connecting this node to other zone graph nodes. | Category: B1ZoneGraphNode |
| NodeType | EB1ZoneGrpahNodeType | Type classification of this zone graph node (e.g., door, stair, ladder). | Category: B1ZoneGraphNode |
| DoorIndexes | TSet | Set of grid indices occupied by a door blocking this node. | Category: B1ZoneGraphNode |
| StairPathZone1ToZone2 | TArray | Cached navigation path nodes for traversing stairs from zone 1 to zone 2. | Category: B1ZoneGraphNode |
| StairPathZone1ToZone2Cost | float | Traversal cost for the stair path from zone 1 to zone 2. | Category: B1ZoneGraphNode |
| StairPathZone2ToZone1 | TArray | Cached navigation path nodes for traversing stairs from zone 2 to zone 1. | Category: B1ZoneGraphNode |
| StairPathZone2ToZone1Cost | float | Traversal cost for the stair path from zone 2 to zone 1. | Category: B1ZoneGraphNode |
| LadderHeight | float | Height of the ladder associated with this node. | Category: B1ZoneGraphNode |
| LadderForwardVector | FVector | Forward vector of the ladder actor for orientation during traversal. | Category: B1ZoneGraphNode |
| SwimmingPoolCoppingStartLocation | FVector | World location where the swimming pool coping path starts. | Category: B1ZoneGraphNode |
| SwimmingPoolCoppingEndLocation | FVector | World location where the swimming pool coping path ends. | Category: B1ZoneGraphNode |