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B1VehicleSpawnInfo

  • Holds the spawn information for a vehicle, including location, owner, color, and control state.
PropertyTypeDescriptionMetadata
EntityIdFB1EntityIdThe entity ID of the vehicle to spawn.
OwnerEntityIdint64The entity ID of the character who owns this vehicle.
VehicleDtIdFNameThe data table ID of the vehicle definition.
WorldLocationFVectorThe world location at which to spawn the vehicle.
WorldRotationFRotatorThe world rotation applied to the vehicle at spawn.
ControlSubjectEB1VehicleControlSubjectThe subject that controls this vehicle.
ColorIdFNameThe color ID used to tint the vehicle's material.
ColorLookUpfloatThe lookup value for color variation within the material.
SimulationDriverMeshIdFNameThe mesh ID used for the simulated driver representation.
LightFlagEB1VehicleLightThe bitmask of active vehicle lights.
bIsOwnerlessVehicleboolWhether this vehicle has no owner and is considered ownerless.
bIsStolenDrivingboolWhether this vehicle is being driven by a thief.
DynamicDataFB1VehicleDynamicData스폰 시점의 Speed/SteeringAngle 스냅샷. 이미 주행 중인 차량이 AOI 진입 등으로 스폰될 때, 다음 갱신 패킷이 오기 전까지 속도 0으로 보이는 문제를 방지한다.