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B1UITableRow

  • Table row defining a UI widget entry including its category, widget class, layer, creation type, and open group settings.
PropertyTypeDescriptionMetadata
CategoryEB1UICategoryUI category (Common, Lobby, or InGame) for this widget.Category: UI
WidgetTSoftClassPtrSoft class reference to the user widget blueprint for this UI entry.Category: UI
ZOrderint32Z-order used when this widget is auto-created or lazily created.Category: UI
LayerNameFB1TableRowNameUI layer name that this widget is placed in.Category: UI
Foreign: UILayer.Id
ReferTo: DT_UILayer
CreationTypeEB1WidgetCreationTypeDetermines when and how this widget is instantiated.Category: UI
CustomCursorSetNameFNameName of the custom cursor set to use while this widget is visible; None means the system default cursor.Category: UI
bAlwaysShowCursorboolWhen true, the mouse cursor is always visible while this widget is open, regardless of input mode.Category: UI
bDisableDLSSFGboolWhen true, DLSS Frame Generation is disabled while this widget is open.Category: UI
bModalboolWhen true, this widget acts as a modal, blocking input to widgets behind it.Category: UI
UI Open GroupFB1UIOpenGroupOpen group settings controlling mutual exclusion and linked open/close behavior.Category: UI
DisplayName: UI Open Group
IdFNameUnique IdCategory: B1TableRowBase
CommentFStringDev CommentCategory: B1TableRowBase