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B1TrafficLightAsset

  • Describes a single traffic light visual asset including its mesh, transform offset, and cull distance.
PropertyTypeDescriptionMetadata
StaticMeshTObjectPtrStatic mesh used to render this traffic light; must remain valid for the lifetime of its world.Category: B1TrafficLightAsset
OffsetFTransformTransform offset applied relative to the traffic light's placement point.Category: B1TrafficLightAsset
EndCullDistanceint32Maximum draw distance for this traffic light mesh in world units.Category: B1TrafficLightAsset