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B1SurfBoardVisualData

  • Visual set authored per surfboard tag: the board mesh, the water FX and the ride sound played while riding that board.
PropertyTypeDescriptionMetadata
BoardMeshFSoftObjectPathSoft path to the surfboard static mesh.Category: Surf
SurfFxRowNameFNameFX table row name of the water FX played while riding this board.Category: Surf
SpawnRatefloatSpawn rate applied to the water FX played while riding this board.Category: Surf
ClampMin: 0.0
UIMin: 0.0
SurfLoopSoundIdFName* AudioResources table row id of the looping MetaSound played at the surfboard while riding this board.
* The MetaSound is expected to expose a FadeOutStart trigger input, which is fired when the ride ends.
* Leaving this empty disables the ride sound for this board.
Category: Surf
ReferTo: DT_AudioResources