B1SurfBoardVisualData
- Visual set authored per surfboard tag: the board mesh, the water FX and the ride sound played while riding that board.
| Property | Type | Description | Metadata |
|---|---|---|---|
| BoardMesh | FSoftObjectPath | Soft path to the surfboard static mesh. | Category: Surf |
| SurfFxRowName | FName | FX table row name of the water FX played while riding this board. | Category: Surf |
| SpawnRate | float | Spawn rate applied to the water FX played while riding this board. | Category: Surf ClampMin: 0.0 UIMin: 0.0 |
| SurfLoopSoundId | FName | * AudioResources table row id of the looping MetaSound played at the surfboard while riding this board. * The MetaSound is expected to expose a FadeOutStart trigger input, which is fired when the ride ends. * Leaving this empty disables the ride sound for this board. | Category: Surf ReferTo: DT_AudioResources |