| MeshName | FName | The name of the static mesh component this animation applies to. | Category: B1StaticMeshAnimData |
| Location | TObjectPtr | The curve defining the world-space location over time. | Category: B1StaticMeshAnimData |
| Rotation | TObjectPtr | The curve defining the world-space rotation over time. | Category: B1StaticMeshAnimData |
| Scale | TObjectPtr | The curve defining the world-space scale over time. | Category: B1StaticMeshAnimData |
| bReversePlay | bool | Whether the animation should play in reverse. | Category: B1StaticMeshAnimData |
| bLoop | bool | Whether the animation should loop continuously. | Category: B1StaticMeshAnimData |
| bPendingFinishOnStop | bool | Whether to wait for the current animation to finish before stopping when a stop request is received. | Category: B1StaticMeshAnimData |