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B1StateInfo

  • Defines a named state, the scripts that run on entry and exit, and the visual variations applied.
PropertyTypeDescriptionMetadata
StateNameFNameThe name identifier for this state.Category: B1StateInfo
DisplayNameTextIdFString(Optional) Overrides the object's display name while this state is active. Falls back to Object.DisplayNameTextId when empty.Category: B1StateInfo
StringTableKey: Id
StartScriptIdFNameThe script ID executed when entering this state.Category: Script
Foreign: Script_State.Id
EndScriptIdFNameThe script ID executed when exiting this state.Category: Script
Foreign: Script_State.Id
StateVariationsTArrayThe list of visual variations applied when this state is active.Category: B1StateInfo
bNeedTickUpdateboolWhether this state requires per-tick updates.Category: B1StateInfo