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B1SocialReactionRuleData

  • Defines everything a single reaction rule runs on, covering the outputs it can play and the cooldown budget it spends. Keyed by the rule ID in UB1SocialReactionDataAsset::RuleDataMap.
PropertyTypeDescriptionMetadata
OutputMapTMapThe presentation table keyed by the output ID this rule produces.Category: B1SocialReactionRuleData
SelfCooldownMinutesfloatThe minutes the character waits before starting another reaction after any reaction of this rule.Category: B1SocialReactionRuleData
TalkCooldownMinutesfloatThe minutes a reaction of this rule is suppressed against a target the character has just talked to.Category: B1SocialReactionRuleData
HistoryKeepMinutesfloatThe minutes a per target history entry left by this rule is kept before it is compacted away.Category: B1SocialReactionRuleData