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B1SocialEventStateData

  • Stores the full runtime state of a social event, including timing, actions, and scenario flags.
PropertyTypeDescriptionMetadata
SocialEventDtIdFNameThe data table ID of the social event template being played.Category: B1SocialEventStateData
CustomEventNameFStringA custom display name for this event instance, if specified by the player.Category: B1SocialEventStateData
SiteIdFNameThe site ID where this social event is taking place.Category: B1SocialEventStateData
EventStartTimeint64The in-game start time of this event as a Unix timestamp.Category: B1SocialEventStateData
EventEndTimeint64The in-game end time of this event as a Unix timestamp.Category: B1SocialEventStateData
IsScenarioFlagboolWhether this event is currently running a scripted scenario.Category: B1SocialEventStateData
ScenarioActionStateDatasTMapThe map of scenario action IDs to their current state data.Category: B1SocialEventStateData
NormalActionStateDatasTMapThe map of normal action IDs to their current state data.Category: B1SocialEventStateData