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B1SiteDefaultAssetRow

  • DataTable row representing a single default asset game object placed in a site, used for site preset authoring.
PropertyTypeDescriptionMetadata
InternalIndexIdFNameThe internal index ID used to reference this object within the default asset table.
ForConstructboolWhether this object is a structural construction piece.Category: B1SiteDefaultAssetRow
ObjectTableIdFNameThe data table ID referencing the object definition (only editable for non-construction objects).Category: B1SiteDefaultAssetRow
Foreign: Object.Id
LocationFVectorThe local position of this object within the site.Category: B1SiteDefaultAssetRow
RotationFRotatorThe local rotation of this object within the site.Category: B1SiteDefaultAssetRow
ScaleFVectorThe scale of this object within the site.Category: B1SiteDefaultAssetRow
FloorLevelint32The floor level index on which this object is placed.Category: B1SiteDefaultAssetRow
IsDevLockedboolWhether this object is locked by a developer and cannot be edited by players.Category: B1SiteDefaultAssetRow
RelatedPropsTMapA map of named integer properties related to this object's placement or configuration.Category: B1SiteDefaultAssetRow
ParentIdFNameThe internal index ID of the parent object this object is attached to.Category: B1SiteDefaultAssetRow
SlotNameFNameThe slot name on the parent object where this object is placed.Category: B1SiteDefaultAssetRow
AuthorNameFStringThe name of the author who placed or last modified this object.Category: B1SiteDefaultAssetRow
BuiltDataFB1SiteAreaBuiltSaveDataThe built area data for objects that contain sub-area structures (e.g., nested buildings).Category: B1SiteDefaultAssetRow
PathFindingDataFB1SiteAreaPathFindingSaveDataThe pathfinding grid data associated with this object.Category: B1SiteDefaultAssetRow
CustomDataTArrayThe list of custom data entries overriding properties for this object.Category: B1SiteDefaultAssetRow
AppendixFB1VariantDataMapAdditional variant data associated with this object.Category: B1SiteDefaultAssetRow
StairsDataFB1StairsObjectSaveDataThe stairs-specific save data for this object, if it is a staircase.Category: B1SiteDefaultAssetRow
RoofObjectDataFB1RoofObjectSaveDataThe roof-specific save data for this object, if it is a roof piece.Category: B1SiteDefaultAssetRow
PillarObjectDataFB1PillarObjectSaveDataThe pillar-specific save data for this object, if it is a pillar.Category: B1SiteDefaultAssetRow
FenceDataFB1FenceObjectSaveDataThe fence-specific save data for this object, if it is a fence.Category: B1SiteDefaultAssetRow
LadderDataFB1LadderObjectSaveDataThe ladder-specific save data for this object, if it is a ladder.Category: B1SiteDefaultAssetRow
PrintedObjectDataFB1PrintedObjectSaveDataThe printed object save data for this object, if it has a printed mesh.Category: B1SiteDefaultAssetRow
DoorObjectDataFB1DoorObjectSaveDataThe door-specific save data for this object, if it is a door.Category: B1SiteDefaultAssetRow
ShopWorkerZoiDataPathFStringThe file path to the shop worker Zoi data associated with this object, if applicable.Category: B1SiteDefaultAssetRow
SiteEventRoleIdFNameSiteEvent role ID assigned to this object, if applicable.Category: B1SiteDefaultAssetRow
ZoneGraphNodeIndexint32The zone graph node index associated with this object for AI navigation.Category: B1SiteDefaultAssetRow
ObjectBoundCenterFVectorThe center of the bounding box of this object in local space.Category: B1SiteDefaultAssetRow
ObjectBoundExtendsFVectorThe half-extents of the bounding box of this object in local space.Category: B1SiteDefaultAssetRow
PrintedMeshIdFStringThe ID of the printed mesh applied to this object.Category: B1SiteDefaultAssetRow
PrintedMeshOffsetFVectorThe offset adjustment applied on top of the printed mesh's built-in offset.Category: B1SiteDefaultAssetRow
IdFNameUnique IdCategory: B1TableRowBase
CommentFStringDev CommentCategory: B1TableRowBase