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B1RestaurantCleanupEntry

  • Persistent FIFO cleanup work for one restaurant table.
    * TargetFoodEntityIds keeps in-flight plates authoritative after a waiter detaches them from the table.
PropertyTypeDescriptionMetadata
TableEntityIdFB1EntityIdRestaurant table blocked in the Dirty service-unit state until every target food is gone.
TargetFoodEntityIdsTArrayExact restaurant ServedFood entities that must be disposed before the table becomes Empty.
EnqueuedTicksint64Game tick when this table first became Dirty; persisted FIFO ordering uses this value.