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B1RandomEventTimePoolData

  • Defines a time range within which a random event can start and end, using in-game hours.
PropertyTypeDescriptionMetadata
EventStartHourint32The earliest in-game hour at which this random event can start.Category: B1RandomEventTimePoolData
ClampMax: 24
ClampMin: 0
EventEndHourint32The latest in-game hour by which this random event must end.Category: B1RandomEventTimePoolData
ClampMax: 24
ClampMin: 0