B1QuestTableRow
- Table row defining a quest, including sequential mission flags, category, and a list of quest info entries.
| Property | Type | Description | Metadata |
|---|---|---|---|
| IsLazyComplete | bool | If true, the quest is not completed until all tasks end and a success signal is explicitly sent. | Category: B1QuestTableRow |
| bIsSequentialMission | bool | If true, missions in QuestList are activated one by one in sequence; each success activates the next. | Category: B1QuestTableRow |
| QuestCategoryId | FName | The category ID this quest belongs to. | Category: B1QuestTableRow Foreign: QuestCategory.Id |
| RandomSelectMin | int32 | Minimum number of quests to randomly assign from QuestList. 0 means use all quests (default). | Category: B1QuestTableRow ClampMin: 0 |
| RandomSelectMax | int32 | Maximum number of quests to randomly assign from QuestList. 0 means use all quests (default). | Category: B1QuestTableRow ClampMin: 0 |
| QuestList | TArray | The list of quest info entries defining the tasks and timing for this quest. | Category: B1QuestTableRow |
| Id | FName | Unique Id | Category: B1TableRowBase |
| Comment | FString | Dev Comment | Category: B1TableRowBase |