B1ObjectTemplateTableRow
- Data table row defining the blueprint, placement, and interaction properties of a game object template.
* Shared by multiple object table rows that reference the same underlying blueprint and behavior.
| Property | Type | Description | Metadata |
|---|---|---|---|
| Asset | TSoftObjectPtr | Soft reference to the blueprint asset this template uses in the world. | Category: B1ObjectTemplateTableRow |
| ObjectSelectionSetId | FName | ID referencing the selection set table row defining available interactions for this template. | Category: B1ObjectTemplateTableRow Foreign: ObjectSelectionSet.Id |
| ObjectWeatheringGroupId | FName | ID referencing the weathering group table row applied to objects using this template. | Category: B1ObjectTemplateTableRow Foreign: ObjectWeathering.Id |
| IsWettable | bool | Whether objects using this template can get wet from water or rain. | Category: B1ObjectTemplateTableRow |
| CustomizeType | EB1ObjectCustomizeType | Type of customization available for objects using this template. | Category: B1ObjectTemplateTableRow |
| IsCarriable | bool | Whether objects using this template can be picked up and carried by characters. | Category: B1ObjectTemplateTableRow |
| PlacementFlags | int32 | Bitmask defining where this object can be placed (floor, wall, ceiling, etc.). | Category: B1ObjectTemplateTableRow |
| FollowSlotRotation | bool | Whether this object rotates to match the slot's orientation when attached. | Category: B1ObjectTemplateTableRow |
| IsDerived | bool | Whether this object is derived from another object template. | Category: B1ObjectTemplateTableRow |
| ObjectTags | TArray | Semantic tags assigned to this object template for condition and script queries. | Category: B1ObjectTemplateTableRow Foreign: DataHint.Id |
| CarryHandStyle | EB1CarryHandStyle | Hand style animation used when a character carries this object. | Category: B1ObjectTemplateTableRow |
| PlacementGuideTextId | FString | String table key referencing the localized guide text shown when placing this object. | Category: B1ObjectTemplateTableRow |
| OwnershipCategory | FName | Category identifier controlling ownership rules for objects using this template. | Category: B1ObjectTemplateTableRow |
| bDisableTakeOutOfInventory | bool | Whether taking this object out of inventory is disabled for characters. | Category: B1ObjectTemplateTableRow |
| bCanInteractInInventory | bool | Whether characters can interact with this object while it is in their inventory. | Category: B1ObjectTemplateTableRow |
| IgnoreSlotToEntityCheck | bool | Whether the slot-to-entity compatibility check is skipped when placing this object. | Category: B1ObjectTemplateTableRow |
| InventroyInteractionBagId | FName | ID referencing the interaction bag used when interacting with this object from inventory. | Category: B1ObjectTemplateTableRow Foreign: InteractionBag.Id |
| AvailableSocialClusterType | TArray | List of social cluster types that can use this object template in social interactions. | Category: B1ObjectTemplateTableRow |
| WeatherAutonomyBehavior | EB1WeatherAutonomyBehavior | Controls how autonomy behaves when this object is exposed to weather (not under roof). | Category: B1ObjectTemplateTableRow |
| WeatherScripts | TArray | Weather-specific script mappings keyed by weather ID. | Category: B1ObjectTemplateTableRow |
| bForceChildFollowSlotRotation | bool | Whether child objects placed on this template's slots are forced to follow the slot rotation, regardless of the child's own FollowSlotRotation setting. | Category: B1ObjectTemplateTableRow |
| OnAttachChildStateGroupId | FName | StateGroupId applied to child objects when they are attached (grouped) to an object using this template. Must be paired with OnAttachChildStateId. | Category: B1ObjectTemplateTableRow |
| OnAttachChildStateId | FName | StateId applied to child objects when they are attached (grouped) to an object using this template. Must be paired with OnAttachChildStateGroupId. | Category: B1ObjectTemplateTableRow |
| Id | FName | Unique Id | Category: B1TableRowBase |
| Comment | FString | Dev Comment | Category: B1TableRowBase |
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See alsoObject
- EB1ObjectCustomizeType
- Object Data Guide
- ObjectBp Data Guide
- ObjectCategory Data Guide
- ObjectChangeActorGroup Data Guide
- ObjectChangeMaterialGroup Data Guide
- ObjectChangeMeshGroup Data Guide
- ObjectCustomizeMaterialGroup Data Guide
- ObjectCustomizeMaterialParts Data Guide
- ObjectCustomizeShapeTemplates Data Guide
- ObjectDataFilter Data Guide
- ObjectPartsCustomUsage Data Guide