B1ObjectPartsDefinition
- Defines a named customizable part of a game object, specifying its category, mesh descriptions, and usage rules.
* Used within customizable material parts table rows to describe individual object sub-surfaces.
| Property | Type | Description | Metadata |
|---|---|---|---|
| ListKey | FString | Unique list key identifying this part definition within its parent array. | Category: B1ObjectPartsDefinition |
| PartsCategory | FName | Category grouping this part belongs to in the customization UI. | Category: B1ObjectPartsDefinition |
| PartsName | FName | String table key referencing the localized display name for this part. | Category: B1ObjectPartsDefinition |
| Description | TArray | Array of mesh-slot descriptions that make up this part's surface areas. | Category: B1ObjectPartsDefinition |
| ParamUsageId | FName | ID referencing the parameter usage row defining which attributes can be customized on this part. | Category: B1ObjectPartsDefinition Foreign: ObjectPartsParamUsage.Id |
| CustomUsageId | FName | ID referencing the custom usage row defining advanced customization options for this part. | Category: B1ObjectPartsDefinition Foreign: ObjectPartsCustomUsage.Id |
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See alsoObject
- EB1ObjectCustomizeType
- Object Data Guide
- ObjectBp Data Guide
- ObjectCategory Data Guide
- ObjectChangeActorGroup Data Guide
- ObjectChangeMaterialGroup Data Guide
- ObjectChangeMeshGroup Data Guide
- ObjectCustomizeMaterialGroup Data Guide
- ObjectCustomizeMaterialParts Data Guide
- ObjectCustomizeShapeTemplates Data Guide
- ObjectDataFilter Data Guide
- ObjectPartsCustomUsage Data Guide