B1ObjectBpTableRow
- Data table row defining the blueprint-level properties of a game object, used primarily for modding.
* Stores parent class, bounding box, size, slots, components, and area/meta data for a specific object blueprint.
| Property | Type | Description | Metadata |
|---|---|---|---|
| ParentClass | FName | Parent class name of the blueprint this table row represents. | Category: B1ObjectBpTableRow |
| BoxOriginOffset | FVector | Offset applied to the bounding box origin for accurate placement and collision. | Category: B1ObjectBpTableRow |
| Size | FVector | Bounding box size of this object blueprint in centimeters. | Category: B1ObjectBpTableRow |
| SlotComponents | TArray | Array of slot component data entries defining all available slots on this object. | Category: B1ObjectBpTableRow |
| ComponentDatas | TArray | Array of component data entries describing each component in this object's blueprint. // For Modding | Category: B1ObjectBpTableRow |
| AreaBoxDatas | TMap | Map of area box component names to their serialized configuration strings (will be deprecated). // For Modding - Will be deprecated | Category: B1ObjectBpTableRow |
| ObjectMetaDatas | TMap | Map of object metadata keys to their serialized value strings for modding and scripting. // For Modding | Category: B1ObjectBpTableRow |
| DetailType | EB2GameObjectDetailType | Detail type identifier controlling which meta-data handling path is used for this object. | Category: B1ObjectBpTableRow |
| EntranceTransform | FTransform | World transform used as the entrance point for character interactions with this object. | Category: B1ObjectBpTableRow |
| ExitTransform | FTransform | World transform used as the exit point after a character finishes interacting with this object. | Category: B1ObjectBpTableRow |
| Id | FName | Unique Id | Category: B1TableRowBase |
| Comment | FString | Dev Comment | Category: B1TableRowBase |
Back to Type FinderSearch and filter all 2203 StructGuide documents
See alsoObject
- EB1ObjectCustomizeType
- Object Data Guide
- ObjectBp Data Guide
- ObjectCategory Data Guide
- ObjectChangeActorGroup Data Guide
- ObjectChangeMaterialGroup Data Guide
- ObjectChangeMeshGroup Data Guide
- ObjectCustomizeMaterialGroup Data Guide
- ObjectCustomizeMaterialParts Data Guide
- ObjectCustomizeShapeTemplates Data Guide
- ObjectDataFilter Data Guide
- ObjectPartsCustomUsage Data Guide