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B1MaskObjectTableRow

  • Data table row storing the mask texture applied to a game object when placed in an object slot.
    * Used for slot masking of objects such as sinks and windows.
PropertyTypeDescriptionMetadata
MaskTextureTSoftObjectPtrSoft reference to the mask texture applied when this object is placed in a slot.Category: B1MaskObjectTableRow
IdFNameUnique IdCategory: B1TableRowBase
CommentFStringDev CommentCategory: B1TableRowBase