| PlayerGenderType | EB1GenderType | Required gender type for the player character when selecting this sequence. | Category: Condition |
| TargetGenderType | EB1GenderType | Required gender type for the target character when selecting this sequence. | Category: Condition |
| LevelSequence | FSoftObjectPath | Soft path to the level sequence asset to play. | Category: B1LevelSequenceInfo |
| DataLayerPath | FName | Data layer path associated with this level sequence. | Category: B1LevelSequenceInfo |
| bCopyOutFit | bool | Whether to copy the character's current outfit to the cinematic character. | Category: B1LevelSequenceInfo |
| MaxCinemaCharNum | int32 | Maximum number of characters allowed in the cinematic. | Category: B1LevelSequenceInfo |
| PresetIdList | TArray | List of preset IDs used to configure characters in the cinematic. | Category: B1LevelSequenceInfo |
| StreamingSourceHandleMethod | EB1StreamingSourceHandleMethod | Method used to handle the streaming source during cinematic playback. | Category: B1LevelSequenceInfo |
| bCouldStopWhilePlaying | bool | Whether the sequence can be stopped while it is playing. | Category: B1LevelSequenceInfo |