B1InventorySlotKey
- Structure that defines a unique key for an inventory slot.
* Used to identify and differentiate items in inventory, supporting both stackable and non-stackable items.
| Property | Type | Description | Metadata |
|---|---|---|---|
| EntityId | FB1EntityId | Entity ID of the item (used for non-stackable items). | |
| OwnershipData | FB1OwnershipData | Ownership data used to distinguish items by owner (used for stackable items). | |
| ObjectStateId | FName | Object state ID used to distinguish items by state (used for stackable items). | |
| ObjectStateGroupId | FName | Object state group ID used to differentiate state groups (used for stackable items). | |
| ObjectDtId | FName | Data table ID of the object template for this slot key. |