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B1InventoryEntityInfo

  • Structure that stores runtime information about an entity stored in an inventory slot.
    * Includes entity identity, ownership, state, stackability, pricing, and display override data.
PropertyTypeDescriptionMetadata
EntityIdFB1EntityIdUnique entity ID of the inventory item.
ObjectDtIdFNameData table ID of the object template for this item.
bCanHandOverboolWhether this item can be handed over to another entity.
bCanDeliverboolWhether this item can be delivered to a destination.
bHasProgressboolWhether this item has a progress value (e.g., a crafting or cooking item).
ProgressfloatCurrent progress value of this item (0.0 to 1.0).
OverrideNameFTextOverridden display name for this item, if any.
OverrideDescriptionFTextOverridden description for this item, if any.
bIsStackableboolWhether this item can be stacked with identical items.
OwnershipDataFB1OwnershipDataOwnership data for this item, including ownership type and owner ID.
ObjectStateIdFNameCurrent object state ID of this item.
ObjectStateGroupIdFNameCurrent object state group ID of this item.
bIsFreelanceMissionItemboolWhether this item is a freelance mission crafted item.
Priceint64Current price of this item.
OriginalPriceint64Original base price of this item before any discounts.
QualityEB1QualityQuality tier of this inventory item.