| bAllowObject | bool | Whether this howling event can target objects. | Category: B1HowlingTableRow |
| bAllowCharacter | bool | Whether this howling event can target characters. | Category: B1HowlingTableRow |
| bImmediate | bool | Whether this howling fires immediately without waiting for the normal timing cycle. | Category: B1HowlingTableRow |
| bFilterSameSite | bool | Whether only targets on the same site as the emitter are eligible. | Category: B1HowlingTableRow |
| FiltersInfo | FB1TargetFilters | Spatial and condition-based filters used to select eligible targets. | Category: B1HowlingTableRow |
| EffectsInfo | FB1EffectsInfo | Reference to the howling effect entry applied to selected targets. | Category: B1HowlingTableRow |
| FrequencyInfo | FB1FrequencyInfo | Frequency settings controlling when and how often this howling fires. | Category: B1HowlingTableRow |
| bCheckLineTrace | bool | Whether a line trace check is performed to verify target visibility before applying effects. | Category: B1HowlingTableRow |
| bCheckSameFloor | bool | Whether targets must be on the same floor as the emitter to be selected. | Category: B1HowlingTableRow |
| TimeBasis | EB1HowlingTimeBasis | Time basis used for cooldown and duration calculations (world minutes or tick seconds). | Category: B1HowlingTableRow |
| Id | FName | Unique Id | Category: B1TableRowBase |
| Comment | FString | Dev Comment | Category: B1TableRowBase |