B1HowlingEffectTableRow
- Table row defining a howling effect pool with a cooldown time, a list of weighted effects,
* and an optional flag restricting the effect to ghost characters only.
| Property | Type | Description | Metadata |
|---|---|---|---|
| Cooltime | float | Minimum cooldown time (seconds) before this effect pool can fire again. | Category: B1HowlingEffectTableRow ClampMin: 10 |
| Effects | TArray | List of weighted effects in this pool; one is selected randomly when the howling fires. | Category: B1HowlingEffectTableRow |
| bOnlyForGhost | bool | Whether this effect can only fire when the target is a ghost character. | Category: B1HowlingEffectTableRow |
| PlayReasonOverride | EB1InteractionPlayReason | PlayReason override for the InteractionBag queued by this howling. Uses default Howling if None. | Category: B1HowlingEffectTableRow |
| Id | FName | Unique Id | Category: B1TableRowBase |
| Comment | FString | Dev Comment | Category: B1TableRowBase |