B1GameObjectChangeMeshParam
- A single mesh change option providing a replacement static mesh for a specific named component.
* Used within mesh change group table rows to represent individual swappable mesh variants.
| Property | Type | Description | Metadata |
|---|---|---|---|
| ListKey | FString | Unique list key identifying this mesh change parameter within its parent array. | Category: B1GameObjectChangeMeshParam |
| Mesh | TSoftObjectPtr | Soft reference to the replacement static mesh asset. | Category: B1GameObjectChangeMeshParam |
| MeshName | FName | Name of the mesh component this entry replaces. | Category: B1GameObjectChangeMeshParam |
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See alsoGame
- GameObjectSound Data Guide
- FB1GameActionInfo
- FB1GameActionInfoArray
- FB1GameConfigBasicSetting
- FB1GameConfigDateTime
- FB1GameConfigTime
- FB1GameConfigWidgetCustomization
- FB1GameObjectAnimTableRow
- FB1GameObjectChangeMaterialParam
- FB1GameObjectDataCache
- FB1GameObjectDataCache_ObjectGrouping
- FB1GameObjectDataCache_Stat