B1FxTableRow
- Table row defining a single FX entry, including the FX object class,
* an optional animation montage for sequence-based effects,
* and an optional spawner ID for world-placed FX.
| Property | Type | Description | Metadata |
|---|---|---|---|
| FxObject | TSoftClassPtr | Soft class reference to the FX object (UB1FXObject) to instantiate. // UB1FXObject | Category: B1FxTableRow |
| AnimMontage | TSoftObjectPtr | Optional animation montage used to drive sequence-based FX via AnimNotify events. | Category: B1FxTableRow |
| SpawnerId | FName | Optional spawner ID; if None, the FX spawns on the target entity; if valid, spawns at the AB1FXSpawnActor location. | Category: B1FxTableRow |
| Id | FName | Unique Id | Category: B1TableRowBase |
| Comment | FString | Dev Comment | Category: B1TableRowBase |