B1FishingDifficultyTableRow
Fishing difficulty table row per fish.
JSON: Content/Data/JsonResult/FishingDifficulty.json
Id = uses the fish's ObjectId as the key.
Looked up from B2 via DT_FINDROW(FB1FishingDifficultyTableRow, ObjectId).
| Property | Type | Description | Metadata |
|---|---|---|---|
| TotalTime | float | Time limit (seconds) | Category: B1FishingDifficultyTableRow |
| FishStamina | float | Fish's initial stamina | Category: B1FishingDifficultyTableRow |
| ZoneWidth | float | Target zone width (0.0~1.0) | Category: B1FishingDifficultyTableRow |
| ZoneShiftInterval | float | Zone shift interval (seconds) | Category: B1FishingDifficultyTableRow |
| StaminaDrainRate | float | Stamina drain rate while staying in zone (per second) | Category: B1FishingDifficultyTableRow |
| Id | FName | Unique Id | Category: B1TableRowBase |
| Comment | FString | Dev Comment | Category: B1TableRowBase |