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B1FishingDifficultyTableRow

Fishing difficulty table row per fish.
JSON: Content/Data/JsonResult/FishingDifficulty.json
Id = uses the fish's ObjectId as the key.
Looked up from B2 via DT_FINDROW(FB1FishingDifficultyTableRow, ObjectId).

PropertyTypeDescriptionMetadata
TotalTimefloatTime limit (seconds)Category: B1FishingDifficultyTableRow
FishStaminafloatFish's initial staminaCategory: B1FishingDifficultyTableRow
ZoneWidthfloatTarget zone width (0.0~1.0)Category: B1FishingDifficultyTableRow
ZoneShiftIntervalfloatZone shift interval (seconds)Category: B1FishingDifficultyTableRow
StaminaDrainRatefloatStamina drain rate while staying in zone (per second)Category: B1FishingDifficultyTableRow
IdFNameUnique IdCategory: B1TableRowBase
CommentFStringDev CommentCategory: B1TableRowBase