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B1EventTriggerTableRow

  • Table row defining an event trigger, including its probability, cooldown,
    * time ranges, target type, conditions, roles, and scripts to run.
PropertyTypeDescriptionMetadata
Ratioint32Relative weight/probability for this trigger to be selected (minimum 1).Category: B1EventTriggerTableRow
ClampMin: 1
CoolTimeint32Cooldown in hours before this trigger can fire again (minimum 24).Category: B1EventTriggerTableRow
ClampMin: 24
bUseGlobalRuleboolWhether to apply global cooldown rules and participate in automatic hourly checks (false = manual trigger only, no cooldown).Category: B1EventTriggerTableRow
TriggerTimeRangeTArrayList of in-game time ranges during which this trigger is active.Category: B1EventTriggerTableRow
TriggerTargetTypeEB1TriggerTargetTypeThe type of target this trigger acts upon.Category: B1EventTriggerTableRow
TriggerConditionIdsTArrayList of condition IDs that must be satisfied for this trigger to fire.Category: B1EventTriggerTableRow
Foreign: Condition_EventTrigger.Id
EventRoleInfosTArrayList of role infos defining who participates in this event.Category: B1EventTriggerTableRow
RunScriptsTArrayList of script contexts to execute when the trigger fires.Category: B1EventTriggerTableRow
IdFNameUnique IdCategory: B1TableRowBase
CommentFStringDev CommentCategory: B1TableRowBase