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B1EscapeUnderwaterStatThreshold

  • One monitored stat and the crisis threshold that triggers an emergency underwater escape.
    * When a diving character's stat value drops to or below Threshold, the escape interaction is forced.
PropertyTypeDescriptionMetadata
StatIdFNameStat row id to monitor (e.g. Energy, Sleep). References Stat.Id.Category: EscapeUnderwater
Foreign: Stat.Id
ThresholdfloatCrisis threshold. Escape triggers when the current stat value is <= this value.Category: EscapeUnderwater