| Type | EB1EmotionType | The category type of this emotion (Normal, Sleep, etc.). | Category: B1EmotionTableRow |
| Tendency | EB1EmotionTendency | The emotional tendency (Natural, Positive, or Negative). | Category: B1EmotionTableRow |
| ActivateValue | int32 | The base value at which this emotion becomes active. | Category: B1EmotionTableRow |
| UIOrder | int32 | UI display order; default -1 means the emotion is not shown in the UI. | Category: B1EmotionTableRow |
| Icon | TSoftObjectPtr | Soft reference to the icon texture used for this emotion in UI. | Category: B1EmotionTableRow |
| EmotionLevelDatas | TArray | List of level data defining thresholds, modifiers, and visuals per emotion level. | Category: B1EmotionTableRow |
| AdmitDesireBuffLevelDatas | TArray | List of admit desire buff level data applied when the character's desire is acknowledged. | Category: B1EmotionTableRow |
| Id | FName | Unique Id | Category: B1TableRowBase |
| Comment | FString | Dev Comment | Category: B1TableRowBase |